The original Zork trilogy and The Undiscovered Underground that you
played on your VIC20 a long time ago are now free downloads for DOS,
available from Activision at http://www.activision.com! But Zorks II
& III must have been zipped with one of those fancy new GUI zippers,
because they wouldn't selfextract under DOS or Windows 3.11, even though
they are DOS programs. (I had to unzip under Windows 95 to play them
in DOS; that's just not right.) But they're kind of hard to find there
(though it's theoretically easier since they added a search function)
and as of 8 March 2001 the download links were broken. A better place to
look was The Zork UnderGround Academy at http://www.recomnet.net/~wsj,
which also had walkthroughs for all the Zork games, and other info as
well, but it got trashed by a "server outage" and restoration was not
possible. So I rezipped the games and have included a walkthrough or
FAQ that I found for each one.

               - William W. Patterson, 8 March 2001
               - ailanto@neosplice.com or ailanto@alum.rpi.edu

P.S. This document was probably hacked from the README for Zork 3, since
it contains many references to that game. Just pretend those 3s are 2s and
all should be well, since they're structured the same way.

The original README.TXT begins here...

Zork II Installation Instructions

Hello Sailor!

Enclosed in this zip file, you will find Zork 2, which was originally released by
Infocom in 1981.
----------------------------------------------------------------------------------------------
Before we, begin, you should really read the legal agreement:

END USER LICENSE AGREEMENT

GRANT. Activision, Inc. ("Activision") hereby grants you a non-exclusive license to use the accompanying computer game,
Zork II, provided that you may not:

   a.modify or create derivative works based on the Game;
   b.copy the Game (except for back-up purposes);
   c.rent, lease, transfer or otherwise transfer rights to the Game;
   d.or remove any proprietary notices or labels on the Game.

TITLE. Title, ownership rights, and intellectual property rights in and to the Game shall remain in Activision. The Game is protected by the copyright laws of the United States and international copyright treaties. This License gives you no rights to the Game's content.

TERMINATION. This license will terminate automatically if you fail to comply with the limitations described above. On termination, you must destroy all copies of the Game.

EXPORT CONTROLS. Neither the Game or its underlying information may be downloaded or otherwise exported or reexported (i) into (or to a national or resident of) Cuba, Iraq, Libya, Yugoslavia, North Korea, Iran, Syria or any other country to which the U.S. has embargoed goods; or (ii) to anyone on the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Commerce Department's Table of Deny Orders. By using the Game, you are agreeing to the foregoing and you are representing and warranting that you are not located in, under the control of, or a national or resident of any such country or on any such list.

MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable. This Agreement shall be governed by and construed under California law as such law applies to agreements between California residents entered into and to be performed within California, except as
governed by Federal law. The application the United Nations Convention of Contracts for the International Sale of Goods is expressly excluded. License/End User-Zork II 8/15/97
-----------------------------------------------------------------------------------------------------
Playing the Game
-----------------------------------------------------------------------------------------------------
Windows 95
-----------------------------------------------------------------------------------------------------
 In order to play the game through Windows 95, complete the following tasks:

Press the "Start" button on the Taskbar
Select the "Run" option
Press the "Browse" button, and locate the Zork 3 files (by default, they will be
   extracted to the Zork3 folder).
Select the "zork3.bat" file, and click "Open"
Press "OK" from the "Run" menu.

Windows 3.1
-----------------------------------------------------------------------------------------------------
In order to play the game through Windows 3.1, do the following:
Run File Manager
Open the "Zork3" folder
Double-click on the "Zork3.bat" file

DOS
-----------------------------------------------------------------------------------------------------
To play the game under DOS,

from the C> prompt, type "cd\zork3"
type "zork3"

Gameplay notes
-----------------------------------------------------------------------------------------------------
The game is a text adventure and recognizes different words that you type in to
the computer.  The following is a list of some (but not all) of the verbs that
you can use:

look		take
examine		kill
talk		open
close		enter
exit		push
pull		lift
move		tie

You can also use compass directions to indicate that you want to move in that
direction.  For example, you can type:

"go north"

or you can type

"north"

or just

"n"

Typical directions are N,S,E,W,NE,NW,SE,SW,Up,Down

To save a game, type "save" and the name of the game you want to save.

To load a game, type "restore" and the name of the game you want to load.

Have fun, and look for Zork Grand Inquisitor in November!
